Mo/Me Boon Prot - Post patch!
Introduction:
We all know about the changes of Offering of Blood, Distortion, Mend Ailment and alot more skills. Since Offering of Blood isn't much of an option for me anymore (unless splitting in 8v8, but even in 4v4 I'd rather run Mantra of Recall nnow), I had to change my build. No problem though, I was thinking of going Mo/Me again anyway, since I missed Distortion already, which is worse then before too, but still usable. Even though the build is quite obvious, and not much different then the original MoR/OOB Boon Prot builds, it works alot better after this (great) patch. I'm fairly sure this also works for Boon Heal by putting the points in Protection Prayers in Healing Prayer, and changing Reversal of Fortune, Mend Ailment, Holy Veil and Protective Spirit into Dwayna's Kiss, Orison of Healing, Healing Touch and Ressurection Signet, but there aren't many Boon Healers these days (which is a shame, since that build is still great to play).
Skills:
1. Reversal of Fortune
2. Mend Ailment
3. Protective Spirit
4. Holy Veil
5. Contemplation of Purity
6. Mantra of Recall [Elite]
7. Distortion
8. Divine Boon
Attributes:
Divine Favor: 12 + 3 + 1
Protection Prayers: 9
Inspiration Magic: 9
Illusion Magic: 3
Description:
Things that might look strange to you.. 3 Illusion Magic? That's right! Distortion costs 3 Energy this way, instead of 4, which is worth investing 6 attribute points in. The rest of the attributes are a bit different because of this, but it should work fine. The famous 11/10/10 setup for an old MoR/OOB is famous because it worked, but this should do just fine, I prefer Divine Favor high in the first place. The rest is just a rather basic Boon Prot build, just with a couple of small changes.
Last edited by Maxiemonster; Mar 05, 2006 at 12:15 AM // 00:15..
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